
Last edit by jpboggis, Atomix Productions on Tue 20 Sep 11 @ 7:13 am
The following implements a stutter button. The first press sets the stutter point (Loop in.) Further presses stutter the music from that point. If the button is not used for a few seconds, it will reset automatically.
NOTE: When a loop is active, the button will perform reloop.
Map the button to the following:
var 'shift' ? loop_in & loop_out & loop_exit : loop_in ? reloop & loop_out : loop_in
Map the button LED (If it has one) separately to the following:
loop ? off : loop_in ? blink : off
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