Forum: VirtualDJ Plugins
Topic: The Advanced Freestyler integration thread - Page: 3
This is only an issue with certain controllers and when I am going out with a single laptop setup.
Example setup and the problems.
AKAI mini as MIDI controller to Freestyler - all mapped through freestyler and works perfectly - except -
when I start virtual DJ - it tries to take over the AKAI mini and things stop working plus I get subscript errors and so on.
Also, Virtual DJ often resets my complete setup when I plug in an MCX8000.
I dont really have a solution so any help or pointers would be great - thanks
Posted Mon 27 Nov 17 @ 3:08 pm
Select your Akai and from the drop down menu on the right select IGNORE
Start Freestyler and configure it's MIDI ports to use your AKAI
VirtualDJ should NOT try to take over Akai now, since it's set to ignore it
PS: Generally speaking Freestyler has an issue when it comes to MIDI ports:
Instead of remembering the "name" of the port it should use and seeking for it, it remembers the port's index.
This means that if the amount of connected MIDI devices is different when you start Freestyler in comparison with what it have saved in it's configuration, you need to reconfigure MIDI ports again.
Same rule applies if the "order" of MIDI ports changes.
The order of MIDI ports depends on the sequence you connect your controllers on the USB ports.
Finally, for MCX8000 if it's an issue related to Freestyler MIDI ports e.t.c. please post more details here as you don't really describe your issue.
If it's a general issue then use the support forums and open a new thread
Posted Mon 27 Nov 17 @ 4:40 pm
var_equal '$FS_RCV_BLACKOUT_GROUP_01' 0 ? off & set '$FS_SND_BLACKOUT_GROUP_01' 1 while_pressed : on & set '$FS_SND_BLACKOUT_GROUP_01' 1 while_pressed
As, I stated I just started to mess around with MIDI and Freestyler and I would like to learn how to map things to my liking. I'm not too sure what to do with the whole note-on, note-off, note, channel, etc... in Freestyler to make something like this work. Any guidance would be greatly appreciated.
Posted Wed 31 Jan 18 @ 3:28 pm
Posted Sat 05 May 18 @ 5:27 pm
What I am having trouble with is if I set an action POI in a track they seem to work the first time but if I replay the track they don't work.
Say I want to trigger different cues at different points in the track do I enter it as: set '$FS_SEND_CUE_01' Is this the correct syntax for the action POI's in the track editor?
As I said they will trigger the first time but if I re start the track they don't work a second time and so on.
Posted Thu 19 Jul 18 @ 12:44 am
When you set the variable it's like pushing a button down. You also need to unset the variable (set it back to 0) to release the button.
So, for POI editor try this:
set '$FS_SEND_CUE_01' 1 & repeat_start 'TOFFBTN' 100ms 1 & set '$FS_SEND_CUE_01' 0
Posted Thu 19 Jul 18 @ 10:09 am
DEFJEF wrote :
First let me say I am new to Freestyler and Midi. This information has been invaluable in helping me discover the full potential of VDJ. Thanks to all who have posted and special thanks to PhantomDeejay for your knowledge and hard work. I am trying to set up control of my lighting using VDJ midi and a Novation Launchpad. I followed your instructions and all seem to be working in Freestyler. Submaster are set as 1-Movements, 2-Colours, 3-Gobo's, etc. I am attempting to program/script 2 moving heads, ADJ inno pocket spots. In FS, when I click on movements, colors or gobo, all work fine, however I am unsure as to which scripts I need to use to do the same in VDJ. I did script the Blackout example you showed in your post and all worked great, but that was a global command. Controlling the submasters eludes me. I looked at all the commands you listed and see that some are very close to the buttons in freestyler. I am wondering if you can give an example or two of how to make a movement, color or gobo change? Again thanks for your hard work it is very much appreciated.
Sorry, I missed that.
Do you still need help ?
The variables for submasters are not any different than other variables. That's why they are numbered. To access submaster 1 (Movements) you need to script the variables with 01 at the end:
For submaster 2 (Colours) you need to script the variables with 02 at the end:
For sumbaster 3 (Gobo's) you use
Posted Thu 19 Jul 18 @ 10:17 am
I figured there had to be more to it. VDJ script is one beast I have yet to tame.
That now gives me something to play with.
Posted Thu 19 Jul 18 @ 11:48 am