Forum: VirtualDJ Plugins
Topic: The Advanced Freestyler integration thread - Page: 2
Maybe is better than install midi loop?
Posted Mon 21 Aug 17 @ 11:14 pm
Second, it all depends on what you want to do. This thread is about integrating (let's say remote controlling) Freestyler, not about sending DMX data on it (there's a quite big difference since the particular software can't be remote controlled by DMX In - it can only resend the received data)
Third, if you had spent 2 minutes reading my entry post you would have realized that I wanted to establish a 2 way communication between Freestyler and VirtualDj and that's why I choose MIDI for it.
PS: If you are the author of the recommended plug-in please submit it on site for review and evaluation in order to make it an official one! :)
Posted Tue 22 Aug 17 @ 12:51 am
Posted Wed 30 Aug 17 @ 11:22 pm
PhantomDeejay wrote :
Sure I can upload a modified version for VirtualDj Remote once I return from vacations next week
Posted Thu 31 Aug 17 @ 6:17 pm
Most likely next week it will be ready
Posted Thu 07 Sep 17 @ 7:46 pm
Posted Thu 07 Sep 17 @ 7:55 pm
Posted Fri 08 Sep 17 @ 7:19 am
PhantomDeejay wrote :
I'm saving to get two new beam moving heads instead... :P
+1 - Just did the same thing last week (2x ADJ Hex7)
Posted Fri 08 Sep 17 @ 8:26 am
I like improvising the lights in sets but some songs are great to have preprogrammed.
Posted Sun 10 Sep 17 @ 8:11 pm
But you can program the desired cues for a track in Freestyler and then use action poi's in VirtualDj to trigger them.
Also for some functions (like activating/deactivating a strobe effect or a particular color e.t.c.) you can use action poi's to trigger overrides instead of creating a new cue (in FS) just to have a strobe effect...
PS: Personally I enjoy using Freestyler with submasters / sublists. This way you don't have to worry about cues. You have a dynamic cue that changes on the fly and you can program action poi's in VirtualDj to change anything on a submaster (or an all submasters at once)
So, more or less you need to understand better how FS works and how it can be used for a "dynamic show"
After you understand that part better you can use action poi's to manipulate everything...
Another effect: A song has somewhere in the middle a part with ambient music and then it builds up:
Instead of programming 2 or 3 cues, you can manipulate the existing one: Program an action poi to reduce the master speed (or the speed of moving heads movements e.t.c.) to 20%. Then as the track starts to build up use action poi's to trigger a strobe effect via an override button. Then finally when the track resumes to normal rhythm you can use one last action poi to restore master speed (or the speed you tampered before) back to 100%
The interesting thing with the above approach is that it will work for ANY cue that may be currently running. You will get a more dynamic show and you won't have to worry to load the correct cue. This also means that you program a bunch of cues and adapt them easily to more tracks than just one particular track....
PS: Besides triggering a strobe effect you can trigger overrides for everything that is a static scene (static in terms of commands send by Freestyler). Gobo Disc rotation for instance is a "static" scene for Freestyler but still giving a "non static" visual feedback. The same way you can trigger a static position (all lights on X spot), a single color, color rotation, fixed gobo or gobo rotation e.t.c. All these are the power of override buttons and it's part of Freestyler logic...
Posted Mon 11 Sep 17 @ 9:17 am
What i meant was allowing for the recording of specific cue points in vdj - eg "change to freestyler page and program xx here in the song - like a cue point or poi in vdj terms.
I know the freestyler plugin lets you manually program them but i was thinking if you could create a poi autommatically when a programme change is pressed in your freestyler skin it would be an awesome way to get some "key/iconic" light states during a track. I programmed up sia's chandelier like this and it goes down a treat.
The issue seems to be that vdj script only pops up the poi dialogue box rather than let you record a controller key press - but i maybe missing something.
So - in summary - not talking about creating light states in vdj (they are still done in freestyler) but just be able to automate fs cue selection within a track.
I hope that is a little clearer ?
Posted Mon 11 Sep 17 @ 6:57 pm
I will try to think a better way and I'll come back on this subject
Posted Mon 11 Sep 17 @ 7:12 pm
Posted Mon 11 Sep 17 @ 7:19 pm
Posted Fri 15 Sep 17 @ 12:51 am
Posted Thu 12 Oct 17 @ 8:35 am
The overall thread is about mapping buttons (or anything else) on VirtualDj to control Freestyler.
So, give me an example please...
I want to map this button to do that thing...
Posted Thu 12 Oct 17 @ 9:17 am
Posted Mon 16 Oct 17 @ 3:40 pm
Added a simple pad page to control a few functions and demonstrate better how this plugin can be used.
The pad page consists of 2 pages that you can switch with parameter buttons
On page 1 the top row of pads controls blackout/freeze/blackout&freeze/favourite
The bottom row controls the first 4 override buttons.
On page 2 the pads toggle the first 8 cues of Freestyler
Advanced users can open this pad page on pad page editor and add more pages / adjust them on their needs.
With this page you can control Freestyler directly from your controller so that you don't need to grab your mouse anymore!
Posted Wed 18 Oct 17 @ 7:38 am
The piece that is missing is a record poi with a macro on a button press. (As opposed to having stop and edit every cue manually in the popup. We probably need a switch to turn recording on or off). There no doubt other requirements - but you get the gist
This would kick butt - there is NO dj software out there with this quality of light integration with freestyler orbany other mainstream package.
Posted Thu 02 Nov 17 @ 2:04 am
I run freestyler and vdj8 together very nicely np. One thing i was curious about was when working in the poi editor in vdj8, is their anyway to duplicate points? Action points? I have a certain light sequence i want to start every time these cymbals hit during a song. Instead of making a whole new action point for every beat, being able to dupicate it and drag to next cymbal beat. This would save alot of time.
Posted Wed 22 Nov 17 @ 5:57 am