Hello,
I am settings some things up for a new skin.
When having a square border loading, you see the lowest borderline stuttering, when switching to my testing XML skin. For this i have included a video where you can see this.
https://streamable.com/afe9h5
The XML file is attached below: (red line for the square)

Before working the whole skin out...........a i doing something fundamentally wrong here in the
skin xml file?
gr. Marcel
I am settings some things up for a new skin.
When having a square border loading, you see the lowest borderline stuttering, when switching to my testing XML skin. For this i have included a video where you can see this.
https://streamable.com/afe9h5
The XML file is attached below: (red line for the square)

Before working the whole skin out...........a i doing something fundamentally wrong here in the
skin xml file?
gr. Marcel
Posted 2 days ago @ 6:00 pm
Posted 2 days ago @ 8:59 pm
Since you moved the square on the bottom of the screen, you need to setup properly the skin's breaklines.
Breaklines are used to let VirtualDJ know where it can stretch the skin and where it needs to scale it proportionally.
By default VirtualDJ stretches the bottom area of the skin since that's where the browser usually is.
Finally keep in mind that an element that's only 1 pixel in size, when resized may end up taking less that 1 pixel space on screen. VirtualDJ tries in that case to enforce the element, but that's not the most clean and efficient solution.
In other words, if you plan to resize down your skin from it's native resolution, avoid 1 pixel elements.
Breaklines are used to let VirtualDJ know where it can stretch the skin and where it needs to scale it proportionally.
By default VirtualDJ stretches the bottom area of the skin since that's where the browser usually is.
Finally keep in mind that an element that's only 1 pixel in size, when resized may end up taking less that 1 pixel space on screen. VirtualDJ tries in that case to enforce the element, but that's not the most clean and efficient solution.
In other words, if you plan to resize down your skin from it's native resolution, avoid 1 pixel elements.
Posted yesterday @ 9:26 am
Setting up the correct breakline solved the artifact, thanks.
I am using the 10.5" external screen. The resolution is 2500x1600.
Is it advisible to work out a skin with this size (resolution) OR use the standard 1920x1080 size?
If have noticed if i take the breakline low enough, in my case 1599 px, the grab zone for resizing dissapear. If i switch to an existing skine, resize it and then switch it back to my "test" skin it takes the size of the previous skin. Is there a way to always load this skin with a predefined size so its matches my external screen?
gr. Marcel
I am using the 10.5" external screen. The resolution is 2500x1600.
Is it advisible to work out a skin with this size (resolution) OR use the standard 1920x1080 size?
If have noticed if i take the breakline low enough, in my case 1599 px, the grab zone for resizing dissapear. If i switch to an existing skine, resize it and then switch it back to my "test" skin it takes the size of the previous skin. Is there a way to always load this skin with a predefined size so its matches my external screen?
gr. Marcel
Posted yesterday @ 6:48 pm
skin_width
skin_height
Are the verbs you want.
skin_height
Are the verbs you want.
Posted yesterday @ 6:51 pm





