Auf der DJ Expo in Atlantic City wurde das bisher noch "geheim" gehaltene bzw. noch unbekannte Feature "Sandbox" der kommenden Version 8 vorgestellt:
Diese Funktion erstellt eine Art Klon des laufenden Master Signales. Während die Gäste das Original Signal bzw. den Track des aktuell laufenden Decks hören, hat der DJ nun die Möglichkeit an genau diesem Track Übergänge, Scartches, Filter oder Effekte auszuprobieren, CuePunkte zu setzen oder die geeignete Stelle für einen Drop, Break oder eine Transition zu suchen oder quasi für den aktuellen Track parallel ein Qutro vorzubereiten. Das Publikum bekommt davon nichts mit da der Track "geklont" wurde und unverändert für die Gäste zu hören ist. Nur der DJ hat das Sandbox Signal auf den Kopfhörern. Wenn man dann den Track entsprechend vorbereitet hat, kann die Sandbox Funktion wieder abgeschaltet und wie gewohnt gemixt bzw. weitergearbeitet werden.
Echt Geil...!!!!!
Diese Funktion erstellt eine Art Klon des laufenden Master Signales. Während die Gäste das Original Signal bzw. den Track des aktuell laufenden Decks hören, hat der DJ nun die Möglichkeit an genau diesem Track Übergänge, Scartches, Filter oder Effekte auszuprobieren, CuePunkte zu setzen oder die geeignete Stelle für einen Drop, Break oder eine Transition zu suchen oder quasi für den aktuellen Track parallel ein Qutro vorzubereiten. Das Publikum bekommt davon nichts mit da der Track "geklont" wurde und unverändert für die Gäste zu hören ist. Nur der DJ hat das Sandbox Signal auf den Kopfhörern. Wenn man dann den Track entsprechend vorbereitet hat, kann die Sandbox Funktion wieder abgeschaltet und wie gewohnt gemixt bzw. weitergearbeitet werden.
Echt Geil...!!!!!
Posted Wed 14 Aug 13 @ 8:43 am
mh verstehe nicht ganz was mir das bringen soll ?!
Posted Wed 14 Aug 13 @ 9:35 am
Noch ein Artikel zum Thema...
http://www.digitaldjtips.com/2013/08/exclusive-public-finally-gets-its-hands-on-virtual-dj-8/
http://www.digitaldjtips.com/2013/08/exclusive-public-finally-gets-its-hands-on-virtual-dj-8/
Posted Wed 14 Aug 13 @ 9:37 am
Statements von apopsis ( Atomix Support Team ):
One Word...It´s Magic
Once you activate it, nothing will interrupt or affect the master output.
The track will keep playing as normal for your audience but physically you can do whatever you like using your controller (or the mouse/keyboard).
It is like you are moved on a cloned computer with the exact same setup, same music loaded.., same everything..
So, if you have some ideas about your mix you can :
- Try your mix at a later point (move the track position in sync), use different eq's, mixer and knob positions, add effects, loops etc.
- You can even unload the decks, try new tracks, again use the knobs on the controller try what you have in mind, listen how it sounds.
Remember, only you will hear these changes.
How is this possible..
The headphone output changes to split mode where you can prelisten the master output on the right and whatever you do on the left earphone.
When you're done, you can just switch back to normal mode like nothing ever happen.
All settings / sliders / knobs will be at the positions you left them.
Then you can do for "real" what you have tried before.
One Word...It´s Magic
Once you activate it, nothing will interrupt or affect the master output.
The track will keep playing as normal for your audience but physically you can do whatever you like using your controller (or the mouse/keyboard).
It is like you are moved on a cloned computer with the exact same setup, same music loaded.., same everything..
So, if you have some ideas about your mix you can :
- Try your mix at a later point (move the track position in sync), use different eq's, mixer and knob positions, add effects, loops etc.
- You can even unload the decks, try new tracks, again use the knobs on the controller try what you have in mind, listen how it sounds.
Remember, only you will hear these changes.
How is this possible..
The headphone output changes to split mode where you can prelisten the master output on the right and whatever you do on the left earphone.
When you're done, you can just switch back to normal mode like nothing ever happen.
All settings / sliders / knobs will be at the positions you left them.
Then you can do for "real" what you have tried before.
Posted Wed 14 Aug 13 @ 9:40 am
Das hört sich doch sehr interessant an!
Mal schauen wie das umgesetzt wird.
Mal schauen wie das umgesetzt wird.
Posted Wed 14 Aug 13 @ 9:44 am
Statement von dj-in-norway ( Atomix Productions + Cheffe von VDJ Radio Team)
A practical example of Sandbox feature :
With Sandbox mode enabled, your live master out will keep playing song out live to master, as if nothing changed.
But the decks in VirtualDJ will be free for the DJ to play around with, without anyone hearing it out live (to master output).
Only you as a DJ will hear this, in your headphones.
So if you have a song playing on say deck A, and you still have minutes left before the end of the song, you might want to activate the sandbox mode, and then you can safely move deck A to a point near the end of the song where you think you might want to do your mix transition, and try to mix with the track on deck B. And even set cue markers, test some effects or scratch cuts, etc to see if they sound cool on this track. You can crossfade, equalize, apply effects, scratch, set cue points for mix out or loop, everything.. and it only be heard in the DJ's headphones.
When you're satisfied you can deactivate sandbox mode, and deck A will return to the "real" song that has been playing on the master output all along as if you had never activated Sandbox mode at all (and deck B will automatically pause, for safety).
And you're ready to do the things you just tested out and found to work good, in Sandbox mode ...
Basically, Sandbox mode is a bit like if you would open a new VirtualDJ on a second computer, load the same songs and song positions, connect your headphones to this other computer, and try your mix and others stuff, while the first computer is still playing the song for the audience. Then return to the first pc playing out live, when satisfied with the testing on the second pc - and be ready to rock ;)
A practical example of Sandbox feature :
With Sandbox mode enabled, your live master out will keep playing song out live to master, as if nothing changed.
But the decks in VirtualDJ will be free for the DJ to play around with, without anyone hearing it out live (to master output).
Only you as a DJ will hear this, in your headphones.
So if you have a song playing on say deck A, and you still have minutes left before the end of the song, you might want to activate the sandbox mode, and then you can safely move deck A to a point near the end of the song where you think you might want to do your mix transition, and try to mix with the track on deck B. And even set cue markers, test some effects or scratch cuts, etc to see if they sound cool on this track. You can crossfade, equalize, apply effects, scratch, set cue points for mix out or loop, everything.. and it only be heard in the DJ's headphones.
When you're satisfied you can deactivate sandbox mode, and deck A will return to the "real" song that has been playing on the master output all along as if you had never activated Sandbox mode at all (and deck B will automatically pause, for safety).
And you're ready to do the things you just tested out and found to work good, in Sandbox mode ...
Basically, Sandbox mode is a bit like if you would open a new VirtualDJ on a second computer, load the same songs and song positions, connect your headphones to this other computer, and try your mix and others stuff, while the first computer is still playing the song for the audience. Then return to the first pc playing out live, when satisfied with the testing on the second pc - and be ready to rock ;)
Posted Wed 14 Aug 13 @ 9:47 am
Stimmen aus dem US Forum:
Sandbox - Love It! I've often thought of whether this could be done...
Or being able to jump forward the current track in the headphones only if you wanted to check a drop or instrumental for a new mix.
Sandbox would enable that...
Sandbox - Love It! I've often thought of whether this could be done...
Or being able to jump forward the current track in the headphones only if you wanted to check a drop or instrumental for a new mix.
Sandbox would enable that...
Posted Wed 14 Aug 13 @ 1:30 pm
Ich bin echt gespannt ... so langsam komm ich mir vor wie ein kleines Kind vor Weihnachten :-)
Posted Wed 14 Aug 13 @ 3:04 pm
Ich find's nen Super-Feature.
Kommt ab und an mal vor, daß man ein track spielt/spielen muss, wo man das Ende nicht mehr so genau im Ohr hat.
OT:
Auch die Anzeige, wie kompatibel die tracks zum aktuellen track sind (mixed in key)...wow (Man beachte die Balken im Browser)...
;o)
Kommt ab und an mal vor, daß man ein track spielt/spielen muss, wo man das Ende nicht mehr so genau im Ohr hat.
OT:
Auch die Anzeige, wie kompatibel die tracks zum aktuellen track sind (mixed in key)...wow (Man beachte die Balken im Browser)...
;o)
Posted Wed 14 Aug 13 @ 3:12 pm
Stimmt...hatte ja das Skin noch gar nicht gepostet...*schäm*

Posted Wed 14 Aug 13 @ 3:17 pm
Ich bin bereit... bin bereit...

Posted Thu 15 Aug 13 @ 2:52 am
Meine Augen werden immer größer ;)
Posted Thu 15 Aug 13 @ 10:00 am
Ich hab grad tränen in den Augen. Ernsthaft xD
Posted Fri 16 Aug 13 @ 9:23 am